
Welcome to RFC Hardware Design Services


RENDERED FRAMES CIRCUITS - RFC
FERENC VINCZE - HARDWARE DESIGNER & CONSULTANT
Email:
Please fill out the contact form at the bottom of the page
Address:
Hungary
Founded On:
January 1st, 2025
EXPERTISE
Hardware Prototyping
Embedded Systems Design
My expertise in hardware prototyping enables me to transform concepts into tangible prototypes, allowing for thorough testing and validation of design functionalities.
I possess a strong proficiency in embedded systems design, ensuring the seamless integration of hardware and software components for optimal system performance.
Creative and Fancy Looking Prototype Product Design
Thanks to my 3D skills and experience in manufacturing. I will gladly design you a cool looking computer case or system housing, according to your wish. You can find many examples on this website.
SHORT BIO
My name is Ferenc Vincze. I was born on September 23, 1985, in Karcag, and I am currently a student in the OKTÁV Electronics Technician training program.
My introduction to electronics began at the age of 7 when a doctor relative gave me a Commodore 64 computer. It came with numerous hardware and software books, which I enjoyed reading. Although I didn't fully understand the technical terms at that age, I still found it incredibly cool.
A German IT professional I knew also noticed my interest in computers, so he gave me many computer-related brochures and books, which I regularly browsed through. This was the first time I heard about Amigas and other home computers, which fascinated me with their unique chipsets. By then, I was around 9 years old.
A local café owner also often allowed our small group to try out the Neo Geo arcade machines, which were extremely popular at the time. With their excellent graphics, they provided an unforgettable experience.
Finally, in the upper grades of elementary school, computer science education began, opening the door to the world of PCs for me. Fortunately, our teacher at the time had a very liberal mindset, and after half an hour of learning DOS, we were allowed to play a lot on the 386 machines. Sometimes, we even managed to convince him to let us play on the more powerful teacher’s computer, enjoying newly released games like Doom and Need for Speed.
Although my collection of computer-related books and experiences kept growing, my now terribly outdated C64 was gathering dust unused, as I was already dreaming of owning my own PC. This dream finally came true at Christmas in 1998, when I got a computer equipped with a 3dfx graphics accelerator, making games of the time look amazing. If I remember correctly, I spent 2–3 years just playing on that machine until, at the age of 14, I discovered the world of level editors. I started creating very basic maps for Quake and the Unreal Engine, which introduced me to the world of 3D graphics.
When it came time to choose a university major, I opted for Communication Technology Engineering and was admitted in 2004. By then, some of my classmates were already professional graphic designers who introduced me to 3ds Max, which I ended up using for many years. At university, I got a glimpse into the operation and use of communication technology devices. Unfortunately, my program was discontinued in 2006, and since I had fallen behind on a few subjects, I was unable to complete my degree.
In the following years, I worked as a freelance graphic designer for regional television stations, where I further honed my technical skills. After that, I started my own business, collaborating with international graphic design teams in places such as Los Angeles, Paris, Melbourne, Tokyo, and Taiwan.
In 2017, I won the prestigious Unreal Dev Grant from Epic Games for a game concept I had programmed, making it my first major Hungarian project. Unfortunately, within a few years, the influx of game developers and graphic designers created an oversaturated market, making it difficult for me to continue in the industry. As a result, I decided to try something new.
In 2015, I moved to Germany to work as a trained CNC machine operator. Due to my strong technical mindset, I quickly became fascinated by applied manufacturing technologies across various workplaces. I worked extensively as a lathe operator for a company that supplied parts to Audi and ZF. Later, I manufactured engine blocks for Land Rover using a five-axis milling machine.
At that point, I decided it was time to formalize the knowledge I had gained abroad, so I returned home and completed the Electrician Training Program at OKTÁV. This qualification made it easy for me to find work as an electrical maintenance technician at an international company in Salzburg that produces doors and windows from casting to galvanization.
During my time abroad, I also completed an advanced German vocational qualification, becoming a CAD designer. This certification allows me to design machine components and parts, but I wanted something more specialized—specifically related to electronics. Based on my positive experiences, I once again chose OKTÁV for further education.
Future Plans
My future plans include establishing a technical drawing office and standardizing some of my inventions, which I am currently working on as a freelancer. Thanks to my experience in game development and mechanical manufacturing, my main interests lie in consumer electronics and control circuits.
I have attended numerous international electronics expos and exhibitions, giving me a broad perspective on the tech industry.
I speak English and German fluently, both of which are highly useful in my work. Additionally, with the help of artificial intelligence, I can easily understand the latest Chinese technical books.
EDUCATION
2004-2007
Communication Technology
2020-2022
Electrician
St. Stephen University
I spent 3 years learning communication technology.
OKTAV. HUNGARY
Household and Industrial electrician profession.
2022-2023
Institut für Lernsystéme, Germany
CAD Designer
CAD Designer profession in machinery.
2023-2025
Microelectronics technician
OKTAV. HUNGARY
Implemented microelectronics
SOFTWARE KNOWLEDGE

Fusion 360 - Advanced
Altium Designer - Proficient
KiCad - Proficient
3ds Max and ZBrush - Proficient
iD Tech and Unreal Engine - Proficient
Saturn PCB Toolkit - Proficient
Ultimaker Cura - Advanced
Visions of Chaos - Advanced
Candle, FlatCAM - Advanced
Autodesk Inventor - Beginner